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 Post subject: Bug at chapter 3 keymaster mission
PostPosted: Fri 27 Dec, 2013 4:10 pm 
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Shortbus

Joined: Fri 26 Aug, 2011 6:20 pm
Posts: 2
I jumped into area with the "secret gate" in it, started destroying the generators when they killed my becon, no worries i can do it without respawning ships, killed the generators and while the "secret gate" was uncloacking my hammerhead got destroyed, and thus the mission was complete but not complete, it stopped the little "cut-scene" just after the gate had uncloacked the game took me back to my ship, i tried to go back to the mission but it just gets me to an empty system with nothing in it, just zombies trying to piss me off and i can't do squat :(


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 Post subject: Re: Bug at chapter 3 keymaster mission
PostPosted: Fri 27 Dec, 2013 5:25 pm 
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Hound
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Joined: Sun 12 Feb, 2012 8:27 pm
Posts: 1058
Y'know, the game advised you to save your game before taking on an event that would irrevocably alter the state of the game. I hope you followed that advice, because then you can just load the save file.

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 Post subject: Re: Bug at chapter 3 keymaster mission
PostPosted: Fri 27 Dec, 2013 5:39 pm 
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Shortbus

Joined: Fri 26 Aug, 2011 6:20 pm
Posts: 2
I did, but it still doesn't show the generators :(


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 Post subject: Re: Bug at chapter 3 keymaster mission
PostPosted: Sat 28 Dec, 2013 7:08 am 
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Hound
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Joined: Sun 12 Feb, 2012 8:27 pm
Posts: 1058
ThePured wrote:
I did, but it still doesn't show the generators :(
Impossible. I'm talking about a save from before you went and did the mission. Not an autosave, a real save. If you did fail/succeed in a mission, it shouldn't matter if the save had been made before.

I know it's stock advice, but SAVE OFTEN. Always.

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