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 Post subject: Strike Craft, Z axis... nuf said
PostPosted: Sat 10 Dec, 2016 7:08 am 
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Shortbus

Joined: Sat 10 Dec, 2016 6:48 am
Posts: 1
Strike craft need a Z axis. I like the idea of the mother ships being big warships that slowly move on x and y. but when i control the strike craft i find it so boring. then need to move differently so i can dogfight like in classic games such as freeelancer. this would also make them harder for mother ships to shoot down and give them more depth and function


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