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 Post subject: is workshop integration planned?
PostPosted: Wed 16 Nov, 2016 2:39 am 
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Shortbus

Joined: Wed 16 Nov, 2016 2:29 am
Posts: 1
/title.

The use of steam workshop on a game like SPAZ2 would make it pretty much self-sufficient. While developers create official content, the own player base can create theirs. The growth of the game is exponential by this form.

I'm not talking just about ship parts. I'm talking about overhauls, total conversion mod support. I'm not sure if this is possible on an engine like Unity... But I really want to see this game grow to all sides. it's my drug now. thanks devs.


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 Post subject: Re: is workshop integration planned?
PostPosted: Thu 17 Nov, 2016 4:09 pm 
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Hound
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Joined: Fri 25 Feb, 2011 3:21 am
Posts: 1993
It's something we may look at after release. Unity is a bit of a tricky beat when it comes to modding. Believe it or not, mod support doesn't do much to extend the life of indie-games as much as it does for games that have a large AAA public impact.


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