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 Post subject: Allies and ai menu revamp
PostPosted: Fri 20 Sep, 2013 12:45 pm 
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Shortbus

Joined: Fri 20 Sep, 2013 11:27 am
Posts: 2
I apologize as it seems ai requests have been made before and i just now noticed the post that lists the current requests. My idea is below, but this topic may be deleted if the mods feel its just a repeat request.

When it comes to allies they can be pretty useless for anything besides small fights. What I'm suggesting is to do with the orders and menus in the tactics panel. When you turn you allies to passive for instance, and you go to a new system they go back to default which drives me nuts since there are times i don't want the AI attacking at all cause i might be trying to leach tech/exp from enemy ships in multiple areas. Or maybe I'm system hoping and just want to leave them aggressive and fire at will so they don't follow me and just go after whichever enemies. also even though they are set to collections they will ignore the things dropped from a destroyed ship or a ship that's leaking materials because its boarded and of course they ignore any dropped exp orbs unless the fly directly over them. also having the ability to choose orders for each individual ship if you choose to wouldn't be bad either. So yes, i just want to see a revamp of the options and AI responses to the options and maybe even priority of the options allowed.


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