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 Post subject: Hellgrind
PostPosted: Thu 26 Jun, 2014 7:35 pm 
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Shortbus

Joined: Wed 25 Jun, 2014 7:37 am
Posts: 1
Greetings, here's my first foray on spaz modding, after many shenanigans in ftl, sc2 and tft.

mod details:
rez can be obtained only from missions, goon trading and leveling up, so be careful about losing ships :) .
upgrade points per level for the player is with this progression : tech 1-9 : 1 point, tech 10-19 : 2 points, tech 20-29 : 3 points and so on.
upgrade points per level for the ai is the default 3 per level, so it's (much) stronger than the player early on, but get weaker later on ( the tipping point is level 50).
research is much more powerful, leveling is slower.
*tutorial is autoskipped, you do not want to be stuck on step "collect 20 rez"

Here be dragons : dropbox.com/s/hgskhtu0e9febu8/hellgrind.rar

Feedback welcome


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 Post subject: Re: Hellgrind
PostPosted: Tue 12 Aug, 2014 4:35 pm 
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Hound
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Joined: Thu 15 Sep, 2011 3:54 am
Posts: 1400
Sounds interesting with one major flaw;

What happens if you get utterly trashed on a mission, lose all your ships and all your rez. So now you only have Short Busses. If you need rez, then you can only do a mission, if I'm understanding this correctly. But as missions will typically require better ships, how would a player be able to do these missions?


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