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 Post subject: Re: Space games
PostPosted: Wed 15 Jun, 2011 8:53 pm 
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Hehe, no problem. You deserve a break.


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 Post subject: Re: Space games
PostPosted: Fri 17 Jun, 2011 7:36 am 
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Shortbus

Joined: Fri 20 May, 2011 9:08 am
Posts: 6
Does anybody here know Starflight from the eighties?

There were two parts and the games had even some fleeting similarity to Spaz, as their combat mode was that of a top down shooter. Apart from that it was a mix of exploration/adventure, trade, some RPGish element and ship outfitting as well (so a bit more than just a fleeting similarity).

An excellent story, too, btw.

Edit, Brian knows:

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My all-time favorite would have to be Freespace 2, followed by Tie Fighter, followed by Starflight, with many, many runner ups.


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 Post subject: Re: Space games
PostPosted: Sun 19 Jun, 2011 2:42 am 
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Shortbus

Joined: Sun 19 Jun, 2011 2:33 am
Posts: 6
I started playing SPAZ because it reminded me of Solar Winds... Never would have heard of the game if the guy who wrote 8-Bit Theater didn't mention that he was addicted to it...


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 Post subject: Re: Space games
PostPosted: Sat 23 Jul, 2011 9:49 am 
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Shortbus

Joined: Sat 23 Jul, 2011 2:36 am
Posts: 4
Anyone tried Star Fight VI? It´s an indie title, very unknown and quite old, but the whole gatekeeper theme is very well implemented there. Mind you that it is a mix between point and click adventure and top down space adventure. The game starts with an adventure part, but once you are through that, you´ll see the space part of the game, which is cool in my eyes.

Link: http://sf6.jpproduction.fi/


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 Post subject: Re: Space games
PostPosted: Mon 25 Jul, 2011 1:19 am 
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Dart
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Joined: Mon 25 Jul, 2011 12:34 am
Posts: 11
X3: Terran Conflict is one of my all time favourites. Beautiful graphics, lovely universe, great ships.
Really steep learning curve though, but once you master it you're set.

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 Post subject: Re: Space games
PostPosted: Mon 01 Aug, 2011 4:06 am 
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Joined: Mon 25 Jul, 2011 9:07 pm
Posts: 41
Freelancer, Freespace series, Space Rangers series, X series, Wing Commander series, Jets 'n' Guns, etc... etc...

I like these kind of arcadish games.


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 Post subject: Re: Space games
PostPosted: Mon 01 Aug, 2011 8:34 am 
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Shortbus

Joined: Sat 30 Jul, 2011 5:08 pm
Posts: 1
Space Force - Rogue Universe.


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 Post subject: Re: Space games
PostPosted: Wed 03 Aug, 2011 2:34 am 
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Shortbus

Joined: Fri 29 Jul, 2011 12:54 am
Posts: 7
Actually I'm not all that much into space games, but much more in fantasy or medieval stuff. Swords and magic are just fun (:

BUT your game really caught my attention. Why? UPGRADES. I love upgrades! You have a large tech tree. Your hanger grows over time. You get to "farm" better weapons and ships. I really love this. Oh, and well, zombies. Zombies are cute.

Further, SPAZ is, while being very deep, still very easy to pick up, unlike other monster like x³ for example. SPAZ might be the only space game i played about 40 hours in 4 days, i was that hooked when I got startet. Really, amazing experience.


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 Post subject: Re: Space games
PostPosted: Wed 24 Aug, 2011 4:18 am 
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Shortbus

Joined: Wed 24 Aug, 2011 2:09 am
Posts: 2
Some of my favrorites in the space genre:
Escape Velocity (all three)
Sword of the Stars (can't wait for the sequel)
Sins of a Solar Empire
Homeworld
Asteroids (and clones like Maelstrom)
Battleships Forever (great little freeware indie space strategy game)
Tyrian (DOS arcade game, been playing since I was a kid)

I'll be adding SPAZ to that list.


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 Post subject: Re: Space games
PostPosted: Wed 24 Aug, 2011 6:33 pm 
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Joined: Wed 17 Aug, 2011 7:14 pm
Posts: 27
Goblin wrote:
Some of my favrorites in the space genre:
Escape Velocity (all three)
Sword of the Stars (can't wait for the sequel)
Sins of a Solar Empire
Homeworld
Asteroids (and clones like Maelstrom)
Battleships Forever (great little freeware indie space strategy game)
Tyrian (DOS arcade game, been playing since I was a kid)

I'll be adding SPAZ to that list.


BF is the most awesome customizable spaceship game ever made. I used to make really crazy shit.


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 Post subject: Re: Space games
PostPosted: Mon 05 Sep, 2011 1:30 pm 
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Shortbus
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Joined: Mon 05 Sep, 2011 12:47 pm
Posts: 9
Quite a few years ago I was into a online game very similar to SPAZ called "Stellar Wars" on gecko-games.com, it was more focused on trading and of much poorer quality, but with about 40 people per server with space-clans and even customisable clan-bases. I enjoyed it immensely and I was very annoyed when its community fizzled out. A few years later I saw TB's video of SPAZ and I knew that it was precisely what I had loved about stellar wars and more.
Unfortunately I know nothing of any of the other games mentioned here, probably because I am either too young or because I only got a decent computer about 3 months ago.

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 Post subject: Re: Space games
PostPosted: Mon 05 Sep, 2011 7:28 pm 
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Posts: 25
Ran across a Star Trek game similar to this...it was weird...

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 Post subject: Re: Space games
PostPosted: Mon 05 Sep, 2011 8:12 pm 
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Dart
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Joined: Wed 31 Aug, 2011 6:50 am
Posts: 15
Location: Greece
Escape Velocity series (and mostly Nova) for the truly open-ended sandbox gameplay, the epic story arcs and great battle mechanics (no drag, large speed variance between ship classes). It's one of the few 2D games where you can make proper strafing runs with small ships.

Freelancer for the awesome persistent multiplayer (MMO-like).

X series (mostly X3:Reunion and TC), because you can assemble a huge fleet of capital ships and actually conquer territory.

And finally, Bridge Commander, because it's Trek, and awesome.


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 Post subject: Re: Space games
PostPosted: Fri 09 Sep, 2011 8:40 pm 
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Shortbus

Joined: Fri 02 Sep, 2011 4:59 pm
Posts: 8
Starcontrol 1,2, and 3
Outpost (space colony building)
Wing commander series (Privateer 2: the darkening being my favorite for gameplay)
Homeworld 1 and Cataclysm
Xwing, Tie fighter, Xwing Vs Tie fighter
Star wars Rebellion
Imperium Galactica 1 and 2
Descent (kinda space-simmy)
Terminal Velocity
Ascendancy
Freelancer (literally one of the best games ever to mod and replay)
Star Wars Empire at war


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 Post subject: Re: Space games
PostPosted: Wed 14 Sep, 2011 2:35 pm 
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Shortbus

Joined: Mon 12 Sep, 2011 9:33 am
Posts: 3
I love space games too.
I can mention many of quite some years ago but I'll stick to Wing Commander 3 and the X-wing vs TIE fighter series.
I enjoyed a lot X3 thanks to the x-tended mod, whre I've been able to equip and field a complete fleet of huge battleship support vesels and so on.. but you ned a lot of time and a computer runnign overnight with all the automated script up and running (legit scripts mind you). anyway I really hope they'll improve the pace in the upcoming X4, I've bought X3-TC the last month thanks to a steam sale but TBH I cannot get to play it again :P

Of course SPAZ now is in my top 10 (if it was 3D would've been in the top 3 at least!)
I've loved frelaancer and if anyone remember that a little gem of a game of quite some years ago on the Amiga was called EPIC IIRC.
GREAT GAME!

I really hope to se more.. oh and I bought the complte Swords of the Stars collectio on steam.. thax to.. SPAZ :D

Oh and as "someone" like to say: Fly safe! ;)


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 Post subject: Re: Space games
PostPosted: Mon 16 Jul, 2012 5:43 pm 
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Shortbus

Joined: Fri 13 Jul, 2012 7:40 pm
Posts: 7
I just can't get into the X3 series. It frustrates me how cool the engine is, and how clunky the gameplay is. Outside the main story missions (which I'm not crazy about,) I can never find any forward path through the content, ya know? The economy just doesn't work as an open-world game. I guess I just want it to be 'Escape Velocity in 3D', which it isn't.


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 Post subject: Re: Space games
PostPosted: Sat 18 Aug, 2012 4:18 am 
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Shortbus
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Joined: Sat 18 Aug, 2012 3:48 am
Posts: 9
Location: United States
Freelancer would probably be my number one. And as much as I loved it, I feel it could be made in to so much more than it was.

One very painful thing was flying from planet to planet and system to system. It got old very fast; I used to use speed mod to get from system to system when no one was looking. ;) I feel this could have been rectified with using a jump-map to get from planet to planet, much like going from place to place in SPAZ. I did however like the warp gates connecting systems.

The visuals were fantastic. They were also very graphics-intensive. Large fights could slow down real fast for some people.

The story line wasn't awful, just predictable. It had John Rhys-Davies and George Takei!

The server I played on had a clan system that would claim planets/areas. For example, I was in the Shogun clan, and I think Hokkaido was our home base. We patrolled all of the Kusari system, and if we found someone from a pirate clan, we would offer them an "escort" out the nearest warp gate. If they refused, we could destroy them. We would offerup protection for traders, ally ourself with other clans, declare wars and have battles, yadda yadda. There were certain rules if you were running a freighter and you were caught, couldn't just change to your fighter ship and have a dogfight. Failure to observe rules could get you fined by the admins (they could pull/add money from your account characters). There were contests, etc. But the server pretty much died out (we played it lightly modded).

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 Post subject: Re: Space games
PostPosted: Mon 20 Aug, 2012 7:48 pm 
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Volley
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Posts: 569
You should have played Earth & Beyond when it was up. That was terrible as well(travel wise... the rest of the game was great). At least you can "warp" around but, its just 5x flying around speed from beacon to beacon till you reach destination. Flying around on a planet was a pain in the ass.

Come to think of it... E&b is still going as it was brought back to life by fans. http://forum.enb-emulator.com/ They are still in the process of putting it all back together but, they have a vast majority of it up and running. Progen warrior FTW!

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 Post subject: Re: Space games
PostPosted: Sat 06 Oct, 2012 4:26 am 
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Shortbus

Joined: Thu 05 Jul, 2012 12:58 pm
Posts: 4
Sundog: Frozen Legacy was a great game from the mid 80's.

Space Invaders
Asteroids
Defender (the greatest arcade game of all time)

FTL is a lot of fun now.


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 Post subject: Re: Space games
PostPosted: Thu 15 Nov, 2012 5:39 pm 
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Joined: Tue 31 Jan, 2012 3:25 pm
Posts: 31
Location: Nuremberg, Germany
If you, MinMax Games are not okay with me basically advertising my game here, just remove my post I am fine with that,
I'd like some feedback from people though and it is free :).
Thanks for allowing it :D .


So this is about space games? :D
I uploaded this game to Steam Workshop today, but it is not done yet!
It is a light version of what I am planning to release later with more ships, more backgrounds and more bosses!

Release Trailer:
http://www.youtube.com/watch?v=CDzlktn4m2s

Installer for people that don't use Steam:
https://docs.google.com/open?id=0B5-pGJ ... TRBY1J2QkU (Updated!)

Steam Workshop:
http://steamcommunity.com/sharedfiles/filedetails/?id=107934091

In a nutshell, you fight evil ships that are coming at you and you level up while doing so! All 4 Levels ( limited atm ) you gain 1 perk point that you can spend.
Perks like:
  • 3 shots fired instead of 1
  • Base auto heal
  • More damage against bosses
  • and more
The twist is, that everytime you fail to hit an enemy, it deducts 1 from your multiplier. Shooting them raises your multiplier, except for bosses! So pure button mashers will have a bad time reaching a good score. If you even let an enemy slip past, he is gonna damage your base. If it explodes, you lose, no matter how much health you have. I designed this as a score attack in a robotron style.
There is also 1 additional ship with a different special weapon to unlock.

I hope you have as much fun playing it, as I had making it!

Screenshots:
Image
Image
Image

Legal:
Music is licensed under Creative Commons CC-BY-3.0 Deceased Superior Technician
http://www.dreade.org/nosoap/faq.php

The Font is Copyright (c) 2009, Matt McInerney (http://pixelspread.com|matt@pixelspread.com),
with Reserved Font Name Orbitron.
This Font Software is licensed under the SIL Open Font License, Version 1.1.


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 Post subject: Re: Space games
PostPosted: Fri 26 Apr, 2013 1:08 am 
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Shortbus
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Joined: Thu 25 Apr, 2013 12:11 pm
Posts: 4
:o What the...? How can so many people not know that 'space' is a setting, not a genre?!

Anyway, my favourite game in a space setting is currently Star Ruler.

As for SPAZ, when I first read the name, I was ready to ignore the game and move on, because of the "Zombies" part. Overused and uninteresting setting. But then I realized that a game called "Space Pirates and Zombies" has to be a parody, and I like parodies. Then I watched a video and saw a similarity with Starscape, so I knew I'd be playing it eventually.

On a side note, congrats on making zombies interesting. But they really shouldn't have been named zombies, being an alien species. I'm probably not the only one who didn't take the game seriously because it supposedly includes zombies.


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 Post subject: Re: Space games
PostPosted: Fri 26 Apr, 2013 2:11 am 
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Why should we have to take the game seriously? It's a game. Read the signs in the background, it's hilarious. Or do any of the secondary missions.

And Zombies are human, in case you hadn't noticed. Just kinda... less alive.
Ending | Click to toggle: +
There's only one single alien lifeform really: The Zombie essence. And killing it wins the game, whoo!

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 Post subject: Re: Space games
PostPosted: Fri 26 Apr, 2013 1:09 pm 
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Shortbus
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By 'not taking it seriously', I meant something like 'assuming it's just another mediocre cash-in on the zombie craze and not giving it a chance at all'.

Well, the story mentioned that the zombies were an alien species that produced rez in order to lure space-faring civilizations. That puts it way out of the realm of what 'zombie' typically means. And why would all the zombies be human? What about the previous civilization, the one that left the artifacts when it got destroyed by the zombies, aren't its fallen still a part of the zombie horde?


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 Post subject: Re: Space games
PostPosted: Fri 26 Apr, 2013 5:53 pm 
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Vercinger wrote:
By 'not taking it seriously', I meant something like 'assuming it's just another mediocre cash-in on the zombie craze and not giving it a chance at all'.
Oh, so like pre-buy perspective kind of thing? I see.

Vercinger wrote:
Well, the story mentioned that the zombies were an alien species that produced rez in order to lure space-faring civilizations. That puts it way out of the realm of what 'zombie' typically means. And why would all the zombies be human? What about the previous civilization, the one that left the artifacts when it got destroyed by the zombies, aren't its fallen still a part of the zombie horde?
If you're going with what's ingame, Nope. If you're speculating lore, then that's a different matter.

| Click to toggle: +
The only goal of a Zombie appears to be "Make moar zombie" so I assume even if there HAD been remnants they would have led the charge on humanity and thereby create the first human Zombies, which eventually replaced them as the primary Zombie life form. Since in-universe humanity is the only known sapient spacefaring race. So basically, once there might have been, but I assume not any more.

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 Post subject: Re: Space games
PostPosted: Sun 28 Jul, 2013 5:24 pm 
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Shortbus
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Joined: Sat 27 Jul, 2013 7:17 pm
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Anyone played Disputed Galaxy its a pretty old flash game.. But Spaz reminded me of it


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