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 Post subject: AlienFX fix (for VC++ runtime library | Runtime error)
PostPosted: Sat 05 May, 2012 4:53 pm 
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This is in reference to this post on Steam:
http://forums.steampowered.com/forums/showthread.php?t=2605966&highlight=runtime+error

This file if put in game/gameScripts (unzip first and replace original) will turn off the AlienFX routines and bypass the issue.

I hope this helps anyone who comes looking.


Attachments:
File comment: unzip and replace fale in game/gamescripts
settings.cs.zip [3.74 KiB]
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