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 Post subject: Spam Slave Of The Spam Overlord
PostPosted: Tue 04 Sep, 2012 6:47 pm 
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Volley
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Joined: Sat 05 May, 2012 11:24 am
Posts: 569
MUHAHAHA I now own this thread too. My horde of spam slaves grows.

Spam Overlord Thread

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I can owns most spam threads? viewtopic.php?f=5&t=3264


Last edited by ViroMan on Sat 08 Sep, 2012 7:01 am, edited 2 times in total.

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 Post subject: Re: internet & technology
PostPosted: Tue 04 Sep, 2012 9:15 pm 
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Volley
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Joined: Sat 05 May, 2012 11:24 am
Posts: 569
look at his signature though... If he responds I will say sorry but, I am pretty sure its spam.

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 Post subject: Re: internet & technology
PostPosted: Tue 04 Sep, 2012 9:21 pm 
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I was gonna Hijack this thread, but alas, you beat me to it. Again.

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 Post subject: Re: internet & technology
PostPosted: Sat 08 Sep, 2012 6:18 am 
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Joined: Fri 25 Feb, 2011 3:39 am
Posts: 1767
Man o man, we go designing SPAZ 2 for a couple days and shit hits the fan :) Will delete the guy. Will leave the thread for fun


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 Post subject: Re: Spam Slave Of The Spam Overlord
PostPosted: Sat 08 Sep, 2012 5:29 pm 
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Volley
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Joined: Wed 25 Apr, 2012 8:44 am
Posts: 611
Blorfy. How about assigning a few.. ehm. Goons.. :D too the moderator squad?

That way you need to worry less about the spam on this forum, seeing your goons.. Ehm moderators are keeping it clean. ;)

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My BigBeef mod, Quad Turret mod & Master Dredge base Mod.
Modding for MY OWN Pleasure. :twisted:
Please Help with LoBWaM (List of Base Weapons and Modules)
Official SPAZ mod package (v2.0) Cause people cant find links anymore


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 Post subject: Re: Spam Slave Of The Spam Overlord
PostPosted: Sat 08 Sep, 2012 7:38 pm 
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Joined: Sun 12 Feb, 2012 8:27 pm
Posts: 1058
I vote ViroMan for Ultimate Global Moderator of Spam threads! He'd be delighted.

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 Post subject: Re: Spam Slave Of The Spam Overlord
PostPosted: Sat 08 Sep, 2012 10:22 pm 
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Volley
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Joined: Sat 05 May, 2012 11:24 am
Posts: 569
lmao... I would humbly accept the role of "Can O' Spam Away"

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Image

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I can owns most spam threads? viewtopic.php?f=5&t=3264


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 Post subject: Re: Spam Slave Of The Spam Overlord
PostPosted: Sun 09 Sep, 2012 3:24 am 
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Joined: Sun 12 Feb, 2012 8:27 pm
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Ah... this is why I love forums.

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What makes me a good Specialist?
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 Post subject: Re: Spam Slave Of The Spam Overlord
PostPosted: Thu 13 Sep, 2012 7:00 pm 
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Developer
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Joined: Fri 25 Feb, 2011 3:39 am
Posts: 1767
lol, sorry been away from the board. We are designing on SPAZ 2 and our brains are in another space right now. yes I agree this is a good idea. Our previous mods arenot active anymore so we do need a new set. Please email us at contact@spazgame.com if you feel you can take on this :) We will appreciate the help


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 Post subject: Re: Spam Slave Of The Spam Overlord
PostPosted: Thu 13 Sep, 2012 7:25 pm 
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Volley
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Joined: Wed 25 Apr, 2012 8:44 am
Posts: 611
Blorfy wrote:
yes I agree this is a good idea. Our previous mods arenot active anymore so we do need a new set. Please email us at contact@spazgame.com if you feel you can take on this :) We will appreciate the help


Let's squish some bots. :P

btw. Like the color green. :roll: :lol:

_________________
My BigBeef mod, Quad Turret mod & Master Dredge base Mod.
Modding for MY OWN Pleasure. :twisted:
Please Help with LoBWaM (List of Base Weapons and Modules)
Official SPAZ mod package (v2.0) Cause people cant find links anymore


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 Post subject: Re: Spam Slave Of The Spam Overlord
PostPosted: Thu 13 Sep, 2012 8:29 pm 
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Joined: Sun 12 Feb, 2012 8:27 pm
Posts: 1058
ViroMan, get to it! Send them a mail.

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What makes me a good Specialist?
Well, if i was a bad Specialist, I wouldn't be sitting here, discussing it with you, now would I?

Professional Vanquisher of bots
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 Post subject: Re: Spam Slave Of The Spam Overlord
PostPosted: Thu 13 Sep, 2012 8:54 pm 
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Volley
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Joined: Sat 05 May, 2012 11:24 am
Posts: 569
Sent. I wonder what neat little title I can give myself... I will have to think of something inspiring and yet dreaded to the spammers.

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I can owns most spam threads? viewtopic.php?f=5&t=3264


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 Post subject: Re: Spam Slave Of The Spam Overlord
PostPosted: Sun 16 Sep, 2012 5:25 pm 
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Developer
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Joined: Fri 25 Feb, 2011 3:39 am
Posts: 1767
Sorry for the delay in replying guys, we did get the mails and I have them red flagged. We are going to hold off for a little while on adding new mods. If you can continue to flag these mails we will stomp them. Once we announce SPAZ 2 content and the server population increases again we will revisit this. On a side note, SPAZ 2 prototyping is going very well. We are really liking the Unity engine. This is why we have been around less, we have our noses buried learning.


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 Post subject: Re: Spam Slave Of The Spam Overlord
PostPosted: Sun 16 Sep, 2012 5:32 pm 
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Joined: Sun 12 Feb, 2012 8:27 pm
Posts: 1058
A prototype?
*sniff sniff*

I smell a certain type of community interaction on the horizon that I can't wait to get my hands on.

I'm sure I'm speaking for more than just myself when I say that you can Always. Always. Ask us to test.
You do not need to hesitate. You do not need to be grateful (yet). You just have to LET US IN ALREADY! :)

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What makes me a good Specialist?
Well, if i was a bad Specialist, I wouldn't be sitting here, discussing it with you, now would I?

Professional Vanquisher of bots
+100% Banpower


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 Post subject: Re: Spam Slave Of The Spam Overlord
PostPosted: Sun 16 Sep, 2012 6:50 pm 
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Volley
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Joined: Wed 25 Apr, 2012 8:44 am
Posts: 611
Understood on the holding off on new mods.

Besides the SPAZ 2 prototyping. (Will we also see some Alpha screenshots?)
How is the advanced modding tools for SPAZ 1 doing?
Turns out my modding has officially grinded to a halt. :cry:

_________________
My BigBeef mod, Quad Turret mod & Master Dredge base Mod.
Modding for MY OWN Pleasure. :twisted:
Please Help with LoBWaM (List of Base Weapons and Modules)
Official SPAZ mod package (v2.0) Cause people cant find links anymore


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 Post subject: Re: Spam Slave Of The Spam Overlord
PostPosted: Mon 17 Sep, 2012 4:02 pm 
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Joined: Fri 25 Feb, 2011 3:21 am
Posts: 1993
We have to stay dark for a while, so don't expect to see or hear anything about SPAZ 2 for some time. Sorry folks.


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 Post subject: Re: Spam Slave Of The Spam Overlord
PostPosted: Mon 17 Sep, 2012 4:12 pm 
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Hound
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Joined: Sun 12 Feb, 2012 8:27 pm
Posts: 1058
If you feel you have to, you have to. Or do you actually HAVE have to? no, impossible.
Anyway, I'm going to leave this in a bookmark and keep lurking. Whenever there's a question, I'll be here.

Have fun you guys.

_________________
What makes me a good Specialist?
Well, if i was a bad Specialist, I wouldn't be sitting here, discussing it with you, now would I?

Professional Vanquisher of bots
+100% Banpower


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 Post subject: Re: Spam Slave Of The Spam Overlord
PostPosted: Mon 17 Sep, 2012 6:25 pm 
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Developer
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Joined: Fri 25 Feb, 2011 3:39 am
Posts: 1767
Thanks for understanding. The stuff we have planned for SPAZ 2 is pretty out there and we don't want people getting wind of it too soon. We are attempting some fairly large leaps forward and want to be sure that someone else doesn't beat us to the finish line.

Aside from that, modding tools wise, it has taken a back seat as it delays SPAZ prototyping 2 dev and we are really focused on trying ideas right now to see what will and will not work. But we will also spend a some time improving the modding tools, hopefully in the near future.


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